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ARCHIVE FOR: Friday, October 6th, 2006
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By LostToys @ 03:32 PM :: General Gaming :: Comment Now |
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Next Generation has updated their website to reflect the new study by Nielson Interactive which outlines the habits of gamers.
The respected research firm found that 56 percent of the 117 million “active gamers” in the US play games online. The “Active Gamer Benchmark Study” also confirmed that gamers want more of a social experience when playing games.
From July 3rd through July 9th, Nielsen surveyed 2,200 active gamers ages 13 and over who own a gaming device and play at least an hour per week.
Here’s a rundown of the stats released from the Nielsen study regarding the habits of active gamers in the US:
* 59%: US gamers who own a PS2.
* 33%: US gamers who own an Xbox.
* 30%: US gamers who own a GameCube.
* 15%: percentage of active gamers who own an Xbox 360.
* 7%: percentage of active gamers who owned more than one console or handheld in 2005.
* 16%: percentage of active gamers who own more than one console or handheld in 2006 to date (increase spurred by PSP and DS, which offer distinct gameplay experiences, according to Nielsen).
* 14 hours per week: time spent playing console games.
* 17 hours per week: time spent playing handheld games.
* 24%: percentage of active gamers who play on mobile phones.
* 4: average number of games purchased in last six months.
* 90%: percentage of games bought at retail in last six months.
* 10%: percentage of games bought online.
* $58 per month [not per week as Nielsen originally reported]: money spent on entertainment by active gamers.
* $16 per week: money spent on games by active gamers (this figure is included in the above entertainment spending).
* 13 out of 55 hours: time spent on games out of total leisure time.
* 56%: percentage of active gamers who play online.
* 64%: percentage of online gamers who are women.
* 64%: percentage of active gamers who play on PC.
* 5-7 hours per week: time spent on social gaming (led by teenagers).
* 40%: percentage of active gamers who are teens (largest overall group).
* 15 million (13% of active gamers): number of active gamers who are over 45 years of age.
* 2 to 1: ratio of men to women in overall gaming universe.
* Over 50%: percentage of active gamer teens and young adults who play casual games for one hour or more per week. |
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By LostToys @ 03:29 PM :: General Gaming :: Comment Now |
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According to an exclusive interview by GameIndustry, Crytek's lead artist, Michael Khaimzon, is confident that Crysis could be ported to the PS3 and Xbox 360, but there are no plans on doing so.
"I don’t think there would be any problem to convert anything we work on to the next-gen consoles if we decided to.
"We have enough power here, with programmers and artists, to be able to do such a thing. It's just a matter of making the decision."
"We would just have to see how much of a sacrifice to the game we'd have to make. Or whether there would be a sacrifice at all, maybe we could find a way to make the game look exactly the same as it does on PC on the Xbox 360 and the PlayStation 3." |
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By LostToys @ 03:23 PM :: General Gaming :: Comment Now |
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Reuters is reporting that French born Ubisoft is eyeing to overtake EA as the world's greatest publisher by being the premier publisher for the Nintendo Wii.
World No. 1 video game publisher Electronic Arts Inc. (ERTS.O: Quote, Profile, Research), known as EA, holds a roughly 20 percent stake in Ubisoft, known for its "Splinter Cell" and "Prince of Persia" games. The company wants to boost its No. 4 ranking while remaining independent.
"Our goal is not to sell to EA but to beat EA," Laurent Detoc, who leads Ubisoft's North America business, told Reuters in an interview on Thursday.
One way the company hopes to do that is by making an early investment in the Wii, a video game machine that is the underdog to Sony Corp's (6758.T: Quote, NEWS, Research) upcoming PlayStation 3 and Microsoft Corp's (MSFT.O: Quote, Profile, Research) Xbox 360.
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By LostToys @ 03:19 PM :: PC: Role-Playing :: Comment Now |
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The boys and girls over at Arena.net are very happy with the Free Weekend Event for Guild Wars: Nightfall. The event saw more than 500,000 individual players logging into the event, with more than four million hours of gameplay logged.
October 5, 2006 (BELLEVUE, WA) – With the October 27, 2006 release of Guild Wars® Nightfall™ drawing close, nearly half a million players around the world got their first taste of one of the year's most-anticipated games in last weekend's World Preview Event. Players spent an average of 8.5 hours each over the course of the weekend, announced ArenaNet®, developer of the award-winning Guild Wars franchise, amassing more than four million total hours of game play. This weekend's numbers shattered the previous attendance record of three million hours set during the Guild Wars Factions™ preview event earlier this year, as fans immersed themselves in the new Guild Wars Nightfall continent of Elona, sampling the game's new features, mechanics, and missions. |
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By LostToys @ 12:00 AM :: In-House: Morning Brief :: Comment Now |
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It seems like Pezman is back, but did not bother posting a morning brief *shakes fists violently*
What are your weekend plans? I am still playing Yakuza and hope to finish it over the weekend. |
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